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Boost::fast_Pool_Allocator


Boost::fast_Pool_Allocator. (the above code is taken from the linked question, above.) however, i am still having an issue, not directly related to the intention behind this current question: Use an already implemented allocator, such as pool_allocator like this:

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1 comment, last by lephyrius 13 years, 3 months ago advertisement. So i want to use boost fast_pool_allocator for creating std strings. > i don't consider this an issue.

It Will Work For Contiguous Chunks, But Not As Well As Pool_Allocator.


One important thing to note is that the size of the type that we pass as a template argument will determine the type of the underlying pool. Boost::fast_pool_allocator can be used if segments are requested one by one. Boost::default_user_allocator_new_delete is a class that allocates memory blocks with new and releases them with delete[].

It Is A Faster Method, Hence The Name.


When allocate () is being called from unordered_map, it actually calls pool.malloc (), and when deallocate () is called from unordered_map, it actually calls pool.free (). Started by lephyrius may 10, 2009 02:34 am. This is not possible if you try to share a node allocator between processes.

1 Comment, Last By Lephyrius 13 Years, 3 Months Ago Advertisement.


Typedef std ::basic_string< char, std ::char_traits< char >, boost::fast_pool_allocator< char > > string; The following program measures the time taken to create an order_sell container (without boost.pool), populate it with 10,000 random orders and destroy it: I use xcode / gcc to compile for iphone.

So The Problem Truly Is In The Boost::fast_Pool_Allocator And Boost::pool_Allocator And It Seems A Little Obvious In Retrospect.


I'm trying to use boost::fast_pool_allocator in place of the standard allocator and it won't work (ironically with another boost library) because fast_pool_allocator has more than one template parameter even though it claims to be compatible with std::allocator and everything except the first has a default value. Im trying to use latest version of boost. The basic crux of the problem is that the boost allocators construct method is implemented in terms of the c++98 standard allocator spec and have a construct method that takes a single const& param that is used to.

> I Don't Consider This An Issue.


It will work for contiguous chunks, but not. Afaict, when these are used with a > system that rebind<>'s the allocator, it results in a persistent memory leak > (unless you happen to know the new sizes of the allocations thence made). May 10, 2009 02:34 am.


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